The Aperitif
3-12 playersBack-to-back challenges with no downtime: sips, votes, duels, standing rules. The fastest game in the catalogue, the perfect ice-breaker.
The house guide, situation by situation.
Fourteen games, zero install: the host creates a room, everyone scans the QR code and plays from their own phone. All that's left is picking the right game for the right moment. Here are our picks, situation by situation.
Guests are arriving, glasses are filling up: you need a game that starts right away, with no rules to explain.
Past six players, hidden roles hit their stride: more suspects, more bluffing, more chaos.
The hidden-roles classic with no moderator: the game runs the nights, the table debates and votes by day.
Civilians, spies and Mr. White: everyone describes their word without giving themselves away. The bigger the table, the deeper the doubt.
90 seconds to defend your survival plan before an AI that judges without mercy. Big tables make the best verdicts.
The screen replaces the deck: the card rituals of student parties, minus the sticky cards.
These games don't need sips to hold the table: deduction, drawing and imagination do the work.
Bluff and deduction stand on their own: unmasking the impostor is the reward.
Phone on the forehead, get your word guessed without the forbidden words. Guaranteed energy, zero sips required.
Telephone-Pictionary: a phrase, a sketch, a phrase... and a final reveal to cry laughing at.
Convincing the AI your survival plan holds up: the laughter owes nothing to alcohol.
A game that runs in the background while the party goes on: start it when you arrive, it will catch up with you when you least expect it.
Pair a screen with a 4-digit code: the TV becomes the board, the phones become the controllers.
The drawing-chain reveal on the big screen: the shared display is where the game truly shines.
The pyramid flips live on the TV: the whole table follows the cards and the stakes as they fall.
The scenarios and the AI's verdicts show up big: the whole table attends the trial.
Yes. Every game in the catalogue is free, no account required: create a room and play. An optional premium tier adds TV mode and host mode.
No. Everything runs in the phone's browser: the host creates a room, the others scan the QR code or enter the 6-character code, and the game starts.
From 2 to 12 players depending on the game, and up to 30 on The Assassin, each on their own phone, in the same room. The exact range is listed on each game page.
Straight answers, competitors named, to the questions people actually ask us.
or create a room straight from the home page
Coming from Jackbox? Read the PlaySobr vs Jackbox comparison.
Comparing platforms? The phone party game comparison.
Against the big names? Jackbox, Kahoot!, Gartic Phone, Psych!, Codenames: the comparison.